- Lara Croft: the Guardian of Light
- Bioshock 2: Minerva's Den
- Skyrim (I'll finish another college)
- Heavy Rain (PS3)
- Batman: Arkham City
Friday, December 16, 2011
Stick a Needle in My Eye
Monday, October 31, 2011
Betterfield or Battlefail 3?
- I enjoyed the sniper level (covering the extraction team) and the horde-mode-stand in the mall. I also like chasing down Kaffarov in his house.
- I thought the animation was beautiful. Especially outside.
- Vehicles are fun. The tank level was very unique. Playing Goose was fun, but I would have like to fly the jet; maybe in co-op.
- I don't mind quick-time-events. But, next time, if you are going to use them, put more in: I'll feel like I did the action.
- I was never bored (except the cut scenes I'd seen before).
- Switching players - if I was Blackburn and Dima, that might have been OK. But Miller, Jessica, ...
- LONG load times. I'm sorry (#1), but COD hides loading with cut scenes. BF has long loads just the cut scene. Then ANOTHER load before the player takes control.
- The story was sort of silly. Why have the Russians, the Iranians, the PLR, the Marines, the US Gov't, the French Police, and ever other faction involved? Keep the story simple, I don't need to save the world every time.
- I'm sorry (#2), but I like the COD control system better. I was always confusing Melee and Grenade (LB/RB). I know this is just my history.
- On the tank level, the vegetation would POP-in a few meters in front of the tank. I guess the Xbox could not keep up. And there were MAJOR frame rate dips in the game. Also, I saw a lot of tearing during interactive cut scenes. Not good.
Wednesday, October 19, 2011
Step aside, I'm Batman
So last night I started Batman: Arkham City. I can tell this is going to absorb a lot of my gaming time. So I need to make a list of what is in process, so I can finish it later:
Dead Space 2 – I’m almost done; I’m in the middle of the last chapter. I should be able to finish it in my next sitting – but, of course, it must be at night. Plus I would like to try the multiplayer.
Homefront – there are one or two achievements I would like to try and get, nothing too difficult. Then I want to play multiplayer. Nick said he has this, so hopefully it will be with him.
Portal 2 – I just started the DLC.
Portal: Still Alive - I just have to complete the very last challenge level. It’s tough.
KillZone 3 - I REALLY like the multiplayer. I’ve done the local-bot thing, I want to finish all the maps and get online. and I don’t have a solution yet.
Heavy Rain – I started – just started. I’m not interested, but I will push myself through it.
BioShock 2: Minerva’s Den DLC.
Lara Croft and the Guardian of Light - I’m almost done with the single player campaign, then I hope to find a partner.
LittleBigPlanet 2 - I am on the last level of the story campaign. T
Brutal Legend - I saw Jerr playing this yesterday. I’d like to finish, but I lost interest half way through.
Waiting unplayed:
- Resistance 3
- Gears of War 2 GotY
- Assassin’s Creed: Brotherhood
Tuesday, October 18, 2011
Where the deer and the gamers play
Micah described it best when he asked, "Are you playing Call of Duty?" It seems most gameplay elements were copied, cut-and-paste, from the COD experience.
It wasn't all bad. I enjoyed the helicopter sequence (like COD:BO) - Adding a third dimension to a FPS was interesting. To change elevation: RB to go up, LB to go down. Too bad it was so short. The sniper level was entertaining as well (like COD4:MW). You climb up in a clock tower - Charles Whitman style - and cover the advancing troops. Again, it was too short. I suddenly get an RPG rocket in the face and I am forced to jump down. The rest of the game was a cover-to-cover advance sequence like every other FPS. They even copied the AC-130 sequence from COD4:MW. The only slightly original element was the Goliath. It works like a Javelin controlled robot. Select a target and it will go and destroy it.
The story set you up to HATE the Korean Army, but the developers don't do anything with it. For example, in a cut scene you watch a mother tell her 5 year-old son that everything will be OK, then the soldiers kill her and the dad. The kid runs to the bodies of his parents crying loudly. And many other killings and mass graves throughout the early levels. Then suddenly in later levels you are killing survivalist Americans. What? And you never get to payback the Koreans - your motive for fighting is not really satisfied.
If it were titled Homefront: the Revolution Begins, the lack of resolution and shortness could be forgiven. Do I hope there is a squel? No. Unless they produce something totally different.
I have not played multiplayer yet.
Later in the day, I also finished the Portal 2 Co-op experience. The credits were fun.