Showing posts with label Tomb Raider: Underworld. Show all posts
Showing posts with label Tomb Raider: Underworld. Show all posts

Wednesday, July 1, 2009

Taking Lara to the Limit

Good game, but buy it cheap. All-in-all, I was disappointed.
First let me write that I have never completed a Tomb Raider tale. I played pieces on PC or 16-bit systems, but never really got into it. So, I didn’t know all the repeating characters like Natla.
I guess my biggest disappointment was the lack of a climax. One character is killed by Lara’s Doppelganger – but revenge is never given. It was all handled too quickly in a cut scene – poor Alister. It truly is a puzzle game: solve the puzzle and the story is continued in the narrative.
The scenery was beautiful and diverse; the vehicles were fun. The puzzles were not complex (linear), but it did required me to think and explore. I cheated once and looked at a video walk-through. (I didn’t know how to “run” along a moving cable.) Gun play was automatic – with two guns and the Hammer-of-Thor, villains were not a problem.
I’ll probably go back and get the trophies I already earned before the patch came out. At least I was able to prevent the seventh age from beginning.

Saturday, May 30, 2009

Lara wants to give me a Trophy

I heard the rumors; I read the speculation. But now it looks to be true. I popped in Tomb Raider: Underworld because I heard that a Trophy update was due out before the end of May. I was excited to see the update prompt: Version 1.01 available.

I continued from my save point (I'm at the last part of Valhalla), it did not give me trophies (retroactive), I will need to start over. The trophy list did show up under the XMB selection.

Honestly, I am not excited about starting over. I don't know if it is because the game is not fun enough or because I have not finished it first.