Showing posts with label Call of Duty: Black Ops. Show all posts
Showing posts with label Call of Duty: Black Ops. Show all posts

Wednesday, October 12, 2011

Ahh, I'm down.

Last night we played CoD:BO Zombies Kino Der Toten for 2.5 hours. We only got to level 25. But it was fun to play with Nick, Alex, and Jerr.
Alex, normally the point leader, was downed 8 times in the early levels. He tried to make amends by rescuing the rest of us. With the use of the Thunder Gun, he was happy when he got 8 revives.
Nick had some bad luck and never fully recovered. In the end, he finished we 21 downs. We think that broke JK's record.
The Mule Kick perk made things interesting. But it seemed like every time I got 3 weapons, I got overly confident and found myself surrounded by zombies. Ahh, I'm done.

Friday, February 25, 2011

The Best of Times - Freeing Gersch

Last night my friends and I completed Kassimir (Kashmir) Mechanism on COD:BO Nazi Zombies Ascension map. It was so cool and so much fun; here is why:

Friends My three friends are all over the country: Alex (Florida), Jerry (Ohio), Nick (Oregon). It’s great that we can get together on-line, work together, and have great laughs. Something New I knew there was more to Ascension than just launching the rocket and getting to the Pack-a-Punch machine. “Help me… Repair the mechanism…. She is coming” was my first clue. Thankfully the internet gave me some emerging tips and clues. Knowing we were one of the first to complete this is awesome. Co-operation It took us two tries. The first time, Nick’s system disconnected before we completed the Node that requires 4 players. Our strategy, involves falling back to a lander to escape just before we are overwhelmed by the horde. Getting everyone on the lander before launch, and staying together while running, requires good communication. Which way, Alex? Movie quotes and goofs I got a monkey. I’m through. Mr. Cheeny. Excuse me while I whip this out. If I have to explain, it looses its charm. While waiting for the 2 minute clock to expire, we had a zombie crawler arrive. We were dancing around, trying to stay under the platform - Jerry was downed twice. We also tried the final step mid-round; bad mistake. How did we do it? You can search YouTube and callofduty.wikia.com for details. The only variant seems to be the equipment/guns needed to power the device at the very end. We had two Porter X2 Ray Guns, a Zeus Cannon, Skullcrusher (M16), and the Matryoshka Dolls. When the Gersch Vortex begins, shoot into it will all you have. I also used the M16’s grenade launcher. I think we tried the last step 5-6 times before getting it to work; we were at wave 20. My guess is that you need 4 upgraded weapons and the Matryoshka Dolls – maybe a grenade or rocket launcher. The internet will eventually figure it out. To me this is the joy of gaming: collaborating with your friends to beat zombies – or Samantha, or some other common foe.

Thursday, October 21, 2010

5 Weeks of Games

My money and my time are soon parted. I'm in the middle of an amazing run of games:
  • October 12: Medal of Honor (Xbox)
  • October 19: Fallout New Vegas (PS3)
  • October 26: Fable 3 (Xbox)
  • October 26: Red Dead Redemption Zombies DLC (Xbox)
  • November 2: Risk Factions (Xbox) Price cut to $5
  • November 9: Call of Duty: Black Ops (Xbox & PS3)

To be honest, Fallout is for Micah23; I won't be playing it any time soon. I finished MoH campaign in 2.5 sittings (more on that in another post).

Most of these purchases will be through Amazon: I chain together the pre-order credits.