Monday, September 7, 2009
You gotta play: Prince of Persia
I finished the Prince of Persia game on the PS3 and I completely enjoyed it.
I finished it in under 12 hours (trophy) and I needed Elika's help less than 100 times (a gold trophy).
The Elika character was the best part of the game - it made it unique. In PoP, you don't 'die,' instead Elika grabs you if you fall or uses magic to push a foe away at the last minute. You know you messed up, but the continuation of gameplay is seamless.
Also, the dialog with her character reveals the background story (based on a Zoroastrianism myth) and the details of your next objective. The conversations are well written and well acted. I looked forward to the 'talk' icon that would appear in the bottom left corner. Another interesting feature is the dialog cut scenes were optional - but I think I heard them all.
The illustrator look was unique. Everything was outlined in black like you would find in a comic book, but the colors were deep and rich.
The puzzles were easy - which I liked - they did not distract from the pace of the game. The boss battles were fun - it was good to mash the buttons again. The Warrior boss was a little different, you could not beat him with a string of combos, you needed to use the environment.
Now the negative: I didn't like the ending. Somehow the last task should have been optional. The final trophy was called: "to be continued." Maybe I will get the DLC and the story will be properly finished.
If I don't buy this game for you, make sure you pick it up.
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